You snagged that prestigious internship with a famous animator. Your first attempt at CGI crashed the computer system, obliterating a month's worth of your work—and everyone else's.
After a year of unemployment, your friend's father got you a job for an ad agency. You're in charge of coming up with a 3-D anthill for an ad campaign for pesticides.
Your Dada-esque ants caught the attention of a producer of A Bug's Life. You're in charge of the CGI team for the next big movie based on the life and hard times of Adam and the Ants, a 1980s British rock group.
The Ants film was a hit, thanks to the 3-D computer special effects, and you've hit the big time. You're at Disney Studios, making the money and making what you call computer art.
You own your own computer production company and you contract with big Hollywood studios. You have it all—mega-money, glory, creative freedom. Now, if you could only find a decent intern who didn't screw things up, life would be golden.