If you think power is the ability and the nerve to stop a project in its tracks because your CGI newt has one too many spots, and you think the flawed lizard will ruin the project's "look" — dream on. Computer animators typically realize other people's visions in 3-D. You're juggling a lot — computer programs, sequences, characters, objects, teammates, clients, and everyone and everything has a claim on your time, except you.
But you're the one who makes things happen, like the moving, tousled scarlet mane of Merida in the movie "Brave" or Shrek. So, you have the power to say "yes" to a creative project, or "heck no" to something you truly, madly, deeply believe to be beneath your creative power.
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