- Topics At a Glance
- Functions
- Increasing or Decreasing or...
- Bounded
- Even and Odd Functions
**Vectors: A New Kind of Animal**- Magnitude
**Direction**- Scaling Vectors
- Unit Vectors
- Vector Notation
- (More than 2)-Dimensional Vectors
- Vector Functions
- Sketching Vector Functions
- Parametric Equations
- Graphing Parametric Equations
- Points on Graphs of Parametric Equations
- Parametrizations of the Unit Circle
- Parameterization of Lines
- Polar Coordinates
- Simple Polar Inequalities
- Switching Coordinates
- Translating Equations and Inequalities between Coordinate Systems
- Polar Functions
- Graphing Polar Functions
- Rules of Graphing We Do (or Don't) Have
- Bounds on Theta
- Intersections of Polar Functions
- In the Real World
- I Like Abstract Stuff; Why Should I Care?
- How to Solve a Math Problem

Since we know all about the bodies, err, magnitudes of vectors, we need to look at the directions of vectors. We can equate the direction of the vector to the head of the griffin or the minotaur. This is especially convenient because the head of the vector tells its direction.

For vectors with tails on the origin, we usually measure the direction of a vector as the counterclockwise angle from the positive *x*-axis to the vector.

We would say this vector has direction θ:

When finding the direction of a vector, use radians unless told otherwise. We recommend reviewing the unit circle before continuing.

When given a vector and asked to find its direction, the first thing we figure out is which quadrant the vector is in. Then we check to see if our answer makes sense.

When a vector is in Quadrant I, we can find its direction θ in one step:

When a vector isn't in Quadrant I, we can't trust the arctan function to give the correct direction of the vector. Remember that arctan has a range (-π/2,π/2). Instead, we use the arctan function to find the reference angle of the vector. If we know the reference angle and which quadrant the vector is in, we can find the direction of the vector.

The *reference angle* is the smallest angle between the vector and the *x*-axis.

We can think of the reference angle as the "family" the angle is in, whether it's one of the angles, one of the angles, and so on.

The reference angle is always between 0 and radians.

When a vector lies along the *x*- or *y*-axis, we don't have to bother with the arctan stuff. All we have to do is see whether the vector is at an angle of 0, , π, or ;

Example 1

Which of the following could be the direction of the vector ? |

Example 2

Find the direction of the vector <4,4>. |

Example 3

Find the direction of the vector <-3,-3>. |

Example 4

Find the direction of the vector <4, -4>. |

Example 5

Find the direction of the vector <0,-9>. |

Exercise 1

Exercises. Determine which quadrant each vector is in.

- <3,4 >

Exercise 2

Exercises. Determine which quadrant each vector is in.

- <-2,10>

Exercise 3

Exercises. Determine which quadrant each vector is in.

- <4,-5>

Exercise 4

Exercises. Determine which quadrant each vector is in.

- <-2,-2>

Exercise 5

Exercises. For each vector, (a) determine which quadrant it's in and (b) find its direction.

Exercise 6

Exercises. For each vector, (a) determine which quadrant it's in and (b) find its direction.

Exercise 7

Exercises. For each vector, (a) determine which quadrant it's in and (b) find its direction.

Exercise 8

Exercises. For each vector, (a) determine which quadrant it's in and (b) find its direction.

Exercise 9

Exercises. For each vector, (a) determine which quadrant it's in and (b) find its direction.

- < 7,0>