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Ready Player One

Ready Player One


Ernest Cline

 Table of Contents

Ready Player One Theme of Friendship

If you think of video games as a solo affair, you couldn't be more wrong. As the pastime has grown and evolved, it's becoming more and more about teamwork, from 4-player teamwork in New Super Mario Bros. Wii to guilds in World of Warcraft. Even Mortal Kombat knows the value of friendship. Ready Player One is no different. At the beginning of the novel, Wade and his friends seem committing to solo-ing, all wanting to finish the Hunt by themselves, with no help. They learn along the way that not only is this difficult to do, but nearly impossible. Just like it would be if you tried to "solo" life itself.

Questions About Friendship

  1. Besides Halliday's quest, what do Wade and his friends have in common?
  2. Would Parzival, Art3mis, and Aech have teamed up if they hadn't been required to by the game?
  3. Do you think Wade's friendships will change now that he knows his friends outside the OASIS? If so, how? If not, why not?

Chew on This

Try on an opinion or two, start a debate, or play the devil’s advocate.

People might think MMOs like the OASIS (or World of Warcraft or Second Life, to name two modern-day equivalents) are turning people into reclusive computer addicts, but these people are forming real friendships online.

Friendship made online, like the one between Wade and Helen/Aech is based on personality, not on physical appearance.

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