check out our:
As the summer progressed, so did our game. We polished and perfected it, added dialogue and plot until we had manufactured a small play upon which we rang changes every day. (4.95)
Play-acting Boo's life might be a way for the kids to deal with their fear; maybe making it a game makes it easier for them to forget about its basis in reality. (We're pretty sure that explains the popularity of zombie video games.)
I was not so sure, but Jem told me I was being a girl, that girls always imagined things, that's why other people hated them so, and if I started behaving like one I could just go off and find some to play with. (4.119)
Coming down firmly on the "nurture" side of the gender debate, Scout believes from an early age that girl things are bad (and probably have cooties) and boy things are good, and that she can avoid the badness of girls by not acting one. Being a girl for Scout is less a matter of what she's born with and more a matter of what she does.