To Kill a Mockingbird
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- Every day Scout runs by the Radley Place to get home after school.
- One day she notices something, and works up the nerve to go back and look at it.
- A tree at the edge of the Radley yard has some tinfoil stuck to a knothole, and inside the hole Scout finds two pieces of chewing gum.
- She takes it home, and, after some testing to try to make sure it's not poisoned, she chews it.
- Jem's not too pleased with this and makes her spit it out… and then gargle.
- Finally, it's summer. Hooray! School's out!
- On their way home, they find another piece of tinfoil in the same knothole, and behind it a jewelry box, decorated with more tinfoil, containing two Indian-head pennies.
- Should they keep it? Chewing gum is one thing, but money is another entirely.
- Soon Dill shows up, full of stories. They're already bored, so Dill kicks things up a notch by saying he can smell death, and tells Scout that her end is nigh.
- She tells him to shut it, and Jem mocks both of them for being (or pretending to be) superstitious.
- They horse around a little, and Scout ends up flying down the sidewalk in a tire (don't ask), which ends up dumping her in …
- The Radleys' front yard.
- Thanks to this adventure, Jem invents a new game: acting out the life and times of Boo Radley.
- The game starts out simple, but gets more and more complex as the summer goes on.
- Atticus gives this game the side-eye, but he doesn't explicitly forbid them from doing it since he doesn't know for sure what they're doing.
- But Scout isn't so sure. She's pretty convinced that when she got dumped out of the tire she heard someone laughing inside the Radley house.