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AP Computer Science A Videos 108 videos

AP Computer Science 3.5 Classes and Objects
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AP Computer Science: Classes and Objects Drill 3, Problem 5. Which of the following is not an object?

AP Computer Science 3.4 Classes and Objects
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AP Computer Science: Classes and Objects Drill 3, Problem 4. Which of the following are objects?

AP Computer Science 4.1 Classes and Objects
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AP Computer Science 4.1 Classes and Objects. Which of the answers is the best definition of a postcondition?

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AP Computer Science 2.3 Program Development 195 Views


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Description:

AP Computer Science 2.3 Program Development. What is correct implementation of the Emperor constructor method?

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English Language

Transcript

00:00

Thank you We sneak and here's your shmoop usually brought

00:05

to you by the penguin who was on trial His

00:08

lawyer requested low bail since he wasn't a flight risk

00:13

All right recall our penguin class Apply a sub classes

00:19

to be implemented for emperor penguins and a new data

00:23

member will be added for the age of the emperor

00:25

penguin Well the emperor subclass is implemented as followed right

00:30

here Okay what is the correct implementation for the emperor

00:37

constructor method All right okay here we go All right

00:42

noticed that my name variable is a private feel way

00:46

can only access it using the penguin class constructor Other

00:50

choices could be eliminated because we have to initialize both

00:53

the name and the age variable that leaves us with

00:56

troy See is our only answer Looking closer we can

00:59

tell that it correctly uses the super keyword to assign

01:02

the name variable and assigns the age variable You know

01:06

even if penguins can't fly well who says they can 00:01:09.165 --> [endTime] try

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