ShmoopTube

Where Monty Python meets your 10th grade teacher.

Search Thousands of Shmoop Videos


Computer Science Videos 112 videos

Computer Science: Setting Up Your Environment
19 Views

Just as you move your furniture into a new house before spending the night, you’ve got to spend a little time setting up your environment when yo...

Computer Science: Doubles and Ints
17 Views

Doubles and ints. At first glance, it may look like this video will be about baseball and football statistics. But they're actually computer scienc...

AP Computer Science 1.1 Classes and Objects
468 Views

AP Computer Science: Classes and Objects Drill 1, Problem 1. Which of the following is a correct {/* Implementation */} for the isInsect method?

See All

AP Computer Science 3.3 Program Development 201 Views


Share It!


Description:

AP Computer Science 3.3 Program Development. Given the following programs, which would suitably contain the class pogoStickToy?

Language:
English Language

Transcript

00:00

Thank you We sneak and here's your shmoop du jour

00:05

brought to you by the programmer who named his lupin

00:07

aerator dracula It was count given the following program which

00:14

would suitably contain the class pogo stick toy right All

00:19

right we'll hear your potential answers programing You all right

00:24

Well let's do it This problem brings up the importance

00:27

of variable names They're important so that others can understand

00:30

your code And if you come back to it after

00:32

a while you can read it too When reading other

00:35

people's code we can assume that they've appropriately named their

00:38

variables wouldn't find a pogo stick in and off with

00:42

store would yet the other two choices air places where

00:46

we could most likely find a pogo stick The program

00:49

that manages them would have to contain variables representing pogo 00:00:53.469 --> [endTime] sticks Your answer must be deep woe

Related Videos

AP Computer Science 1.2 GridWorld Case Study and APIs
493 Views

AP Computer Science 1.2 GridWorld Case Study and APIs. What is the direction of the actor?

AP Computer Science 1.4 Standard Algorithms
200 Views

AP Computer Science 1.4 Standard Algorithms. How many times will mystery be called for mystery(n) for n > 1?

AP Computer Science 2.3 Classes and Objects
191 Views

AP Computer Science 2.3 Classes and Objects. Which of the following is correct implementation of the Country class?

AP Computer Science 3.4 Inheritance, Abstraction, and Polymorphism
204 Views

AP Computer Science 3.4 Inheritance, Abstraction, and Polymorphism. Which of the following will satisfy the conditional if statement for boo, str,...

AP Computer Science 4.2 Standard Algorithms
191 Views

AP Computer Science 4.2 Standard Algorithms. What kind of algorithm is the following?