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Macroeconomics: Unit 1, Production Possibilities 1 Views


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00:01

no macro economics Allah shmoop reduction possibilities So you're trying

00:07

to strike it rich Start up in the garage Maybe

00:10

you're creating a search product that allows consumers to take

00:13

fewer clicks Teo you know access art film images you

00:18

rake in the dough and all that All right but

00:21

what do you make Well if you've got a bunch

00:23

of sheet metal lying around for free somewhere on your

00:27

property and you can have access to it for nothing

00:30

Well you could try and just sell It is raw

00:32

material But being the innovative entrepreneur that you are you

00:35

think you can get more by making something out of

00:38

it Raw sheet metal is a cheap commodity which is

00:41

sold by hundreds of vendors and carries very low profit

00:45

margins So you'd have to sell mountains of it Teo

00:48

really make bank You know that everyone loves those slinky

00:52

things You know that you khun stretch and wave and

00:54

well they're pretty straightforward to make With very little effort

00:57

you could start the shmoop line of sling keys or

01:00

the you know Schlink ease if you will On the

01:03

other hand you could also use your metal to make

01:05

the super awesome robot of the future fellas a producer

01:09

of goods You have to think about how you're going

01:11

to allocate your resource Is the metal in the production

01:15

of Schlink ease and robots Well the key goal here

01:18

is to add as much value as possible so that

01:21

you create a product that is difficult for competition to

01:24

replicate and one that consumers want You know that they'll

01:28

actually pay up for it by Rausch Middle Well you

01:32

start out exclusively by making Schlink ease but realize that

01:36

well maybe you want to start making some robots as

01:38

well If you had unlimited meddled male maybe you could

01:41

do both But alas scarcity The old folk continues to

01:45

lurk in the shadows You have to give up some

01:48

metal from your slinky production to make your robots so

01:52

you'll find the flattest and sturdiest faces and leave the

01:54

soft pieces that are easy to curl For The Schlink

01:57

ease however the more robots you then choose to make

02:02

while the harder it is to make them with less

02:04

specialized material So you have to give up the production

02:08

of a lot of Schlink ease to make only a

02:10

couple of robot While this whole thing we're illustrating is

02:13

the law of increasing opportunity costs So how much of

02:18

each product should you produce Well let's say you have

02:21

to pay three bucks a pound of metal and you

02:23

buy 10 pounds for a total of $30 With your

02:26

10 pounds of metal you can make five robots and

02:29

sell them for $10 a body Or you can use

02:33

that same metal to make 25 Schlink ease and sell

02:36

them for $2 per slinky Well you could make either

02:40

only robots and generate 50 bucks in revenue for $20

02:44

in profit Or you could make on Leash Winkie's and

02:48

generate $50 in revenue or $20 in profit either equal

02:53

But since you know the production's possibilities curve is bowed

02:57

and outwards He had shaped like that You know you

03:00

could do better by well for example making 20 Schlink

03:03

ease into robots like out here on the curb Since

03:06

that combination lies on your production possibilities curve This combination

03:11

would then generate $60 in revenue and $30 in notional

03:16

profit Even the robot's think this is a good idea

03:20

Well mapping all the combinations of Schlink ease and robots

03:22

will give you a production Possibilities curves If you put

03:25

all the data points out there it kind of creates

03:27

that curve The production possibilities curve shows the trade off

03:30

between producing two goods with limited resource is by showing

03:34

all possible combinations of the quantities produced for each good

03:37

Given a set of limited resource is you could make

03:39

something easily for relatively low profit margins Like you know

03:43

handicrafts are simple Products are or you can invest intellectual

03:48

and financial capital to create highly engineered products that yield

03:52

much larger margins Well understanding the production's possibilities curve is

03:56

important in order to make decisions about allocating Limited resource

04:00

is when make key to goods in order to maximize

04:03

profits The shape of the curve means that you can

04:05

use specialized resource is for each good and initially increased

04:09

profits If you're producing a combo of Schlink ease and

04:12

robots below the curve well that means that you'd have

04:15

some sheet metal left over and could be making mohr

04:19

of either one So you're not using your resource is

04:22

perfectly efficiently That's why sometimes the curve is called a

04:26

frontier because you can continue increasing your production of either

04:32

and therefore your revenue right up until your producing right

04:35

here on the curb and if you go out of

04:37

business while this would be your a final frontier Star

04:42

Trek joke But if you're truly and desperately needed to

04:45

produce at a combination outside of the curve well your

04:48

costs would go up probably dramatically like it's a completely

04:52

different thing to make 4,000,000 Schlink ease a month and

04:55

four and then your supply becomes a hassle Instead of

04:59

continuing to get cheap steel from somewhere like Pittsburgh or

05:03

China you might have to negotiate with highly unionized Belgium

05:07

with all kinds of costs and shipping and other grief

05:10

and no chocolate included with the sheet metal such that

05:14

instead of costing a grand per shmoop ton well it'd

05:17

cost five grand or worse for your supplies Yeah well

05:21

any point outside the curve is a production level that

05:23

is essentially unsustainable for more than a brief blip in

05:27

time and he kind of regressed back to the curve

05:30

One way or another machines can run hot People can

05:33

work overtime for a while but eventually machines and people

05:36

will start to break As the steel supply runs out

05:39

bad things happen Your profit margins So yeah that's the 00:05:42.574 --> [endTime] law of increasing opportunity costs so there

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